Welcome to Pixologic's Alpha LibraryPixologic has created a library full of amazing Alpha materials from ZBrush artists who wish to share their work with the ZBrush community. This library gives you one unique location to view, download, and begin sculpting using any of the alphas found in this library. See what ZBrush can do with your alphas. Enjoy the search.
Close Learn how to create your own Alphas click hereLearn more about your ZBrush Alphas click hereDiscover your Alpha Palette in ZBrush click here If you wish to submit an alpha for the library to be evaluated by the Pixologic Team please email the files to library@pixologic.com with the following information. Please name all files accordingly: (artist’s initials)_(name of alpha)_(two digit version number) Example: ph_daisies_01 Please no spaces, CAPS or special letters. Michael Dunnam - 3d Environment Artist - Free Stuff. This set is just a small set.
It includes 2 zipper brushes (which were rather fun to make), 2 fabric brushes (you might have to tweak the settings to get desired results, and 2 wrinkle brushes (these work really well with a wacom, hope you have one!). Here is the first installment of the Terra Set Brushes These Terra brushes include several brushes for detailing terrain, such as rocks, terrain detail, rocks, and bulking brushes. Terra Set 1 Package Download Terra Set 1 Alphas Only! Tech Set 1 - Drag Brushes Now Available! There will bemore Tech Brushes added depending on use and requests. Some of these are hard to see in the preview orb, but try them out.
Let's create the BIGGEST and BADDEST FREE Monster Brush Set EVER! In the meantime feel free to Download the Mega Monster Pack Here! Drimakus' introduction to ZBrush started recently with the BadKing site and within a short period of time he managed to produce models even he couldn't believe were made. Esplora la bacheca 'Zbrush Alpha' di Prashant. ZBrush:: Download Center:: Alpha. Free brushes that should work just by selecting them so no real need.
Tech Set 1 Package Download Tech Set 1 Alphas Only! Skin and Wrinkle Set 1 The awaited skin brushes are available! I would like to beta these first before I do more. Depending on the feedback I get I may make more. Btw these also work great for stucco and concrete! Skin and Wrinkle Set 1 Package Download Skin and Wrinkle Set 1 Alphas Only!
Zbrush Alphas, Zbrush Brush Shapes, free alphas and brush shapes for Zbrush. Free Textures and ZBrush Brushes.
ZBrush Brushes Set 1 We have 138 brushes to use with ZBrush, completely free! Simply click on the brush you wish to download and save it to your computer.
Import them into ZBrush, or open the brush up in Photoshop in which you can actually drag the texture layer around to find a better area of texture or to save several brushes with the same type of texture but still slightly different. Download Set One: Click here to DOWNLOAD all the.PSD and.JPG files at once. 24mb (.ZIP) Set Two: Click here to view set two Set Three: Click here to view set three Please help us keep this site free and show your continued support by donating if you can, we'd appreciate very much! Texture Collections & Brushes - 1500 alpha Brushes - asileFX - Free Brushes for Photoshop or Gimp. Download 125 new ZBrush and 3D-Coat brushes. Wednesday, April 18th, 2012 Posted by Jim Thacker Eight custom ZBrush Drag brushes created by Michael Dunnam.
The full collection of 125 Drag and Stroke brushes can be downloaded for free from his website, and has now be converted for use in 3D-Coat. Artist Michael Dunnam has released 125 free custom ZBrush brushes created for use in his sculpting work.
The brushes are organised by type (Stroke, Drag, clothing, terrain, technological, skin, natural textures), and can be downloaded individually, or in themed sets. Each ZBrush ZBP file comes with an accompanying PSD showing the hi-res alpha image used to create it. The brushes have been getting a lot of attention on forums since the first set were released last month: our excuse for being late to the party is that Phil Nolan has just converted them into PenPacks for use in 3D-Coat. Kudos to both of them for providing a fantastic free resource. Download the ZBrush brushes from Michael Dunnam’s website.
Alphas in ZBrush are grayscale images that serve three major functions: they can be brush shapes, texture stamps, and stencils. You load, export, and manipulate alphas via the Alpha menu located at the top menu bar. There is also an Alpha palette on the side tray on the left (Figure 4.4). This is an abbreviated Alpha menu since it offers only a few menu options, but it provides easy access to the entire alpha library currently loaded. Combined with various stroke settings, alphas offer a powerful tool for adding high-frequency details to your sculpture. You can also use alphas to generate 3D objects by clicking the Make3D button under the Alpha menu. With alphas you can alter your brush shape to sculpt in high-frequency details like rivets (Figure 4.5) or fine organic details like the withered skin on the creature shown in Figure 4.6.
They may also be used as texture stamps to add pores and scales. Alphas can be used to create stencils to assist in the sculpting or painting process by masking out complex areas of texture. Finally, you can use alphas to quickly create actual 3D geometry that can be inserted into your mesh.
Figure 4.4 The Alpha palette from the left tray Figure 4.3 This mummy by Alex Oliver shows how a sculpture with good form is well supported by a few fine details. Figure 4.5 Rivets added with a tileable alpha and LazyMouse Figure 4.6 The fine details on this skeleton monster were created by using alphas and freehand sculpting. There are three locations where you can find settings that pertain to alphas. First, on the bar at the left of the screen is the Alpha palette, which contains an abbreviated selection of the main Alpha menu options. Here you will find your currently loaded alphas and a few selected options for basic conversions and operations. Second, these menu options are accessible in the main Alpha menu at the top of the screen (Figure 4.7). Third, you can view and load your alpha library from the Lightbox menu (Figure 4.8).
Lightbox is a built-in browser that allows you to access files and load them into ZBrush from one fully interactive source. It enables you to visually see each file type and have them at your fingertips ready to load into ZBrush with a single click. Lightbox lets you import and recall textures, alphas, documents, projects, materials, ZTools, scripts, and Spotlights. One of the benefits of Lightbox is that it allows you to store your files in a location where you can quickly access and view them without loading them into ZBrush’s memory.
Alphas that you use often are a great example. By storing your alpha files in the Lightbox folder, you can quickly browse and load just the ones you need at any time. Sierra Generations Family Tree Downloads.
To store alphas in Lightbox so they load with ZBrush, follow these steps: 1. In your file browser, go to the root ZBrush 4.0 folder. On a PC this is usually C: Program Files (x86) Pixologic ZBrush 4.0, and on a Mac it will be inside the ZBrush4 application folder.
In the program folder you will find several folders named Zbrushes, Zalphas, ZDocs, ZExportImport, ZMaterials, ZMovies, ZProjects, ZScripts, and ZTools. The contents of these folders will display in the Lightbox browser. Open the folder called ZAlphas. To add new alphas, copy them into the Zalphas folder.
You can even create subfolders to further organize the alphas into types like “leathery skin” or “scales.” Some users prefer to keep some alphas outside this folder—on a backup hard drive, for example. If you do this, create a shortcut to the preferred location and place the shortcut inside this folder.
You can find some alphas on the accompanying DVD. You will also find a huge library of free alphas for download at the ZBrush download center at www.pixologic.com. When you are done adding alphas, close and reopen Lightbox. You will now see your files under the Alpha Lightbox menu. The same process applies to adding any kind of file to Lightbox. The Alpha menu allows you to import and export images to use as alphas; grab the canvas as an alpha; select already loaded alphas; manipulate the images once they are loaded; and convert the selected alphas to stencils, geometry, or textures.
The most common use of alphas is to alter the shape of your currently selected brush. In Figure 4.9, a Freehand stroke is drawn on the model surface with different alphas selected.
Figure 4.7 The main Alpha menu Notice how the radial alphas create a seamless fluid stroke while the arrow or other alphas with a more directional appearance will follow the stroke, reorienting as you drag. Table 4.1 describes each Alpha menu setting.